7/8/2023 0 Comments Greenfoot pongMultiplication table, adding multiple numbers, check number is even or odd MIT Scratch, Greeting, next number, list numbers in a sequence, calculator Here is the resource ebook for this camp & beyond! Concepts: sequence, comparison, place values, multiplication tables, sum of numbers, rounding, transactions, factors, rational numbers, fractions & decimals, time, unit conversions, prime numbers, sorting & searching. This camp is for students who enjoy working with math problems. Your child loves math? Want to see Math in action? We will work through a series of Math problems in MIT Scratch. Scratch Review – Blocks, Simple Animations, Falling Fruits Game We will use sophisticated concepts like event-driven programming and cloning objects to complete advanced projects. We will use programming concepts to make music and even utilize randomness to change the tunes along the way. We will typically use multiple sprites (objects) and even multiple code segments for each object. Once the students are comfortable with the basics covered in “Animations using Scratch”, they can take an advanced camp to develop games & make music. Looks, Costumes and backdrops, Events, Sensing Please visit and create a FREE account so that the camper can store all the projects in the web. Scratch uses drag-and-drop programming which means no syntax errors – your program is always ready to run! It enables the young learners to focus on the logic instead. While it has a friendly interface that appeals to young children, it has tons of functionality! You can do 2D animations of objects, create cool drawings, make a character sing a tune, develop an interactive game and even narrate a story with images! MIT Scratch is a GUI based programming environment. us is the place to start! Here is a sample agenda: It has since become a worldwide effort to celebrate computer science, starting with 1-hour coding activities but expanding to all sorts of community efforts. ![]() The Hour of Code started as a one-hour introduction to computer science, designed to demystify “code”, to show that anybody can learn the basics, and to broaden participation in the field of computer science. Each child can progress at his/her own pace. Each lesson plan has a sequence of 5-10 coding exercises. While there are tons of web-based tools to learn coding, leads the way for younger students! We will use a series of lesson plans, with increasing levels of complexity.
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